Hop back in the Nomad and follow the markers until you reach the large Remnant monolith. When you interact with it you'll be leapt upon by Peebee she's harmless, so ignore the prompt to push her off, have a quick talk with her, and then deal with the Remnant that appear - focus on the Assemblers first as they will continue to spawn new Observers until they've been taken down. Use the strange console, Defeat the hostile bots SAM will inform you you need to locate some additional information, so break out the scanner again and follow the yellow highlighted cables and scan the objects on the tops of the pillars before returning to the terminal. Jump inside it and drive to the marker, then get out and scan the terminal in the centre of the area before interacting with it. Investigate the strange signal, Search for a glyph to scan Head back again, go into the research building next to the large container and use the terminal inside, then head back out and use the keypad on the container to deploy the Nomad. Scan the large square door on the end of the container then use the keypad on the side, then head for the next marker to drop your first Forward Post. Scan containers to find a vehicle, Call down a forward station, Unlock the Nomad Container, Get in the Nomad Activate the power controls inside and then head for the new marker. A Kett dropship will appear so you'll need to deal with them and then you'll finally get access to the building. Once SAM identifies the control access point jump onto the scaffolding and activate the pylon, then head for the second one and repeat the process. Switch the nearby generator on and then scan the small pylon nearby. Scan the power pylons to find an interface, Activate power pylons, Defeat the Kett, Reactivate the power relay station Someone has barricaded themselves inside and won't let you in yet, but he will enable the generators for you. Use the console inside, then head back outside and make your way to the generator building. Examine the datapad on the desk then return to the first building. The door is, of course, locked, so you'll need to follow the next marker. Once you've set foot on the planet head to the objective. 14 things you need to try in Mass Effect Andromeda You'll be given a brief tour and introduced to the crew, and finally you'll be on your way to the planet Eos in the Pytheas system. Speak to SAM to start the Ryder Family Secrets side mission, and then head to the Tempest, your new home amongst the stars. If you're after help for parts of the game, consult our Mass Effect Andromeda walkthrough and guide. Mass Effect Andromeda A Better Beginning is one of the first major missions in the game, following on from Prologue - Hyperion, Planetside, and Getting to Know the Nexus, and has you explore and settle on the planet of Eos.
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